★ FANTASY CHARACTER ARTIST

Worlds

Worlds MADE

Worlds Made

Made

Fantasy

Fantasy

Concept art and character design for games, film, and story worlds — from verdant wardens to drowned oracles, given form, silhouette, and soul.

Concept art and character design for games, film, and story worlds — from verdant wardens to drowned oracles, given form, silhouette, and soul.

✦ THE PRINCIPAL WORKS ✦

Four Chronicles

Four Chronicles

Lead Character Design · Celestial RPG

Seraphine, Warden of the High Choir

Seraphine, Warden of the High Choir

A celestial guardian whose halo dims to warning amber when danger draws near.

WING SYSTEM

HALO DESIGN

LIGHT STUDY

COSTUME

Character Design · Heist Thriller

Sable, the Quiet Blade

Sable, the Quiet Blade

A dark-haired rogue with red-streaked highlights, more cute than menacing until her twin blades come out.

DUAL BLADES

HAIR STUDY

COLOR SCRIPT

ROGUE ATTIRE

Lead Character Design · Tabletop World

Aurelion, Knight of the Sunforge

Aurelion, Knight of the Sunforge

A radiant paladin cast almost entirely in white and gold, built to glow in combat.

GOLD ARMOR

LIGHT EFFECTS

LIGHTING STUDY

TURNAROUNDS

Creature & Character Design · Dark Mirror

Nyx, the Fallen Choir

Nyx, the Fallen Choir

A shadow-touched mirror of Seraphine, her halo gone cold but not fully dark.

WING SYSTEM

DARK PALETTE

KEY ART

HALO DESIGN

THE HAND BEHIND THE INK

About the Artist

About the Artist

About the Artist

I design characters for worlds that don't exist yet — building believable myth through silhouette, costume, and the small runic details that hint at a whole culture. My work sits between illustration and design: every hero should read at a thumbnail and reward a second, closer look.

Over the past decade I've contributed lead and supporting character design to indie RPGs, animated pilots, and tabletop worlds. I work traditionally in ink and digitally in Photoshop, Blender, and Procreate.

I

Character Design

Lore, faction design and visual identity systems for consistent world-building.

II

Digital Painting

Rich digital illustration using Procreate and Photoshop, with a focus on light, texture, and mood that brings characters to life.

III

Creature Design

Organic and mechanical creatures with anatomy-grounded silhouettes — from cute companions to terrifying monsters.

IV

World Building

Organic and mechanical creatures with anatomy-grounded silhouettes — from cute companions to terrifying monsters.

V

Turnaround Sheets

Production-ready front/side/back views and proportion guides for 3D artists.

Commission a Legend

Commission a Legend

Commission a Legend

Currently accepting select projects for late 2026 — character lineups, key art, and full visual development.

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